If you have any questions or comments then let me know. Jester focuses on stacking bleed on the boss, taking care to not hit the barrel while houndmaster uses the single target hound attack to damage the boss (certain trinkets greatly boost the damage he does to bleeding targets).ĭo not leave after the boss as the room directly south of him is a bag containing an ancestral trinket. Man at arms protects whoever is bombed and otherwise buffs the party with bolster or activates his riposte. Helion would stun on alternating turns, bleed the boss if she can or otherwise clear bandits. I generally ignore the brigands he summons and just focus him down with blight and bleed. MAA with Heavy Boots can guard whoever gets the bomb while the others pound away at Vvulf. I personally used Helion / man at arms / jester / houndmaster. ago My go-to party for the Vvulf has always been PD/Vestal/HM/MAA. Use the helion to stun half the group while your back two focus in damage dealing. Using the protect skill on the bombed character will make this fight easy. The boss himself does little damage but relies on constantly summoning high damage bandits to assist. The boss throws a bomb that later detonates much like the prophet boss fight. All of them are human so +human bonuses will help here, and all try to inflict bleed in some way (apart from stress dealers) so bleed resist helps too. You do not get the chance to camp so bringing a stress healer can help and using food to heal up before the last fight may be necessary.Īll enemies are variations of the bandits usually fought in the Weald, starting off with weaker ones building up to the strongest. The mission itself is a small fixed map, bring as many supplies as possible: torches, shovels, food and especially bandages. This mission is darkest difficulty meaning if you retreat a hero is guaranteed to die. Doing so will stave off the event and you will get more chances, but importantly won't incur the penalty for ignoring the event (destroys some upgrades in town) If you are unprepared when it pops up I suggest sending a team of fresh recruits in to die horribly. This is for beating the boss of the town event "Wolves at the door" which can spring up after having more than three heroes at resolve level 5.
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